Sunday, April 12, 2009

codes for gamegear (E thru L)




Earthworm Jim(tm) Game
1 194-D86-7FB Start with 1/4 energy
2 324-D86-7FB Start with 1/2 energy
3 4B4-D86-7FB Start with 3/4 energy
4 B84-DD6-4C9 + 8B4-E26-E66 Start with 3000 bullets
5 AO4-DD6-4C9 + 8C4-E26-E66 Start with 4000 bullets
6 884-DD6-4C9 + 904-E26-E66 Start with 5000 bullets
7 704-DD6-4C9 + 944-E26-E66 Start with 6000 bullets
8 FF4-DD6-4C9 + FF4-E26-E66 Start with MEGA ammo
9 3A4-0EC-2A2 Infinite lives
10 3A3-B4C-2A2 Infinite energy
11 3A5-53A-2A2 Infinite gun
12 885-7C9-A2A Flash longer when hit on the ground
13 885-7C9-A2A DonÍt flash at all when hit on the ground
14 3AE-01F-2A2 One hit and youÍre invincible
15 18D-EAF-6EA Invincible
16 002-5CC-C49 Gun pick-ups worth nothing
17 012-5CC-C49 Gun pick-ups worth 1
18 192-5CC-C49 Gun pick-ups worth 25
19 322-5CC-C49 Gun pick-ups worth 50
20 FF2-5CC-C49 Gun pick-ups worth a lot
21 002-3BC-B3A Energy pick-ups worth nothing
22 012-3BC-B3A Energy pick-ups worth 1
23 192-3BC-B3A Energy pick-ups worth 25
24 322-3BC-B3A Energy pick-ups worth 50
25 FF2-3BC-B3A Energy pick-ups worth a lot
Earthworm Jim is a trademark of Shiny Entertainment, Inc.

Ecco the Dolphin(tm) Game
1 3E3 4B8 C46 Infinite air
2 050 AC8 6E6 Less air when you jump out
of the water
3 003 4B8 C46 Air goes down slower
4 21C D49 6E2 Infinite energy
5 05C D29 199 Take less damage
6 FFC D29 199 Protection from some hazards
7 053 EAA 6E6 + 053 E4A 6E6 Shells replenish
less energy and less air
8 C93 E2A 6EE No replenishment of air energy
by anything--you can still get
air by jumping out of water
9 217 AD8 6E2 No extra air when jumping out
of the water--use this code with code air goes down slower
for a level

Ecco 2: The Tides of Time(tm) Game
1 014 20B C4A + 884 22B 2A2 + 004 27B 3BA Start on Vents of Medusa
2 024 20B C4A + 884 22B 2A2 + 004 27B 3BA Start on Maze of Stone
3 034 20B C4A + 884 22B 2A2 + 004 27B 3BA Start on Sea of Darkness
4 044 20B C4A + 884 22B 2A2 + 004 27B 3BA Start on DDD Swimming
5 054 20B C4A + 884 22B 2A2 + 004 27B 3BA Start on Skyway
6 064 20B C4A + 884 22B 2A2 + 004 27B 3BA Start on Tube of Medusa
7 074 20B C4A + 884 22B 2A2 + 004 27B 3BA Start on DDD Swimming #2
8 084 20B C4A + 884 22B 2A2 + 004 27B 3BA Start on Getaway
9 094 20B C4A + 884 22B 2A2 + 004 27B 3BA Start on Asterite Cave
10 0A4 20B C4A + 884 22B 2A2 + 004 27B 3BA Start on The Eye
11 0B4 20B C4A + 884 22B 2A2 + 004 27B 3BA Start on Deep Ridge
12 0C4 20B C4A + 884 22B 2A2 + 004 27B 3BA Start on Sea of Birds
13 0D4 20B C4A + 884 22B 2A2 + 004 27B 3BA Start on Convergence
14 0E4 20B C4A + 884 22B 2A2 + 004 27B 3BA Start on DDD Swimming #3
15 0F4 20B C4A + 884 22B 2A2 + 004 27B 3BA Start on Vortex Future
16 104 20B C4A + 884 22B 2A2 + 004 27B 3BA Start on Globe Holder
17 114 20B C4A + 884 22B 2A2 + 004 27B 3BA Start on Convergence #2
18 124 20B C4A + 884 22B 2A2 + 004 27B 3BA Start on DDD Swimming #4
19 134 20B C4A + 884 22B 2A2 + 004 27B 3BA Start on New Machine
20 144 20B C4A + 884 22B 2A2 + 004 27B 3BA Start on Vortex Queen
21 154 20B C4A + 884 22B 2A2 + 004 27B 3BA Start on Semi-ending Part 1
22 164 20B C4A + 884 22B 2A2 + 004 27B 3BA Start on Semi-ending Part 2
23 174 20B C4A + 884 22B 2A2 + 004 27B 3BA Start on Atlantis
24 366 8C6 5DD + 3E6 8E6 D56 Infinite air
25 109 CF6 6E6 Jumping out of the water sets your energy to half
26 21D 3C7 6E2 Infinite energy
27 006 9FB C4A Most fish dont give you energy
Ecco 2: The Tides of Time is a trademark of SEGA



Factory Panic(tm) Game
1 00C 12F 3BE Infinite timer
2 029 72F E66 Start with 2 lives
3 059 72F E66 Start with 5 lives
4 089 72F E66 Start with 8 lives
5 000 6AC E65 Infinite lives
6 029 77F F72 Start with 1 continue
7 049 77F F72 Start with 3 continues
8 099 77F F72 Start with 8 continues
9 006 C1F E65 Infinite continues
Factory Panic is a trademark of SEGA.

Fantasy Zone(tm) Game
1 010 A3F E62 Start with 2 lives
2 040 A3F E62 Start with 5 lives
3 070 A3F E62 Start with 8 lives
4 3A1 8EF 2A2 Infinite lives
5 3E0 E5F 2A2 + 010 E6F D5E + 000 C7F E69 Start on level 2
6 3E0 E5F 2A2 + 020 E6F D5E + 000 C7F E69 Start on level 3
7 3E0 E5F 2A2 + 030 E6F D5E + 000 C7F E69 Start on level 4
8 3E0 E5F 2A2 + 040 E6F D5E + 000 C7F E69 Start on level 5
9 3E0 E5F 2A2 + 050 E6F D5E + 000 C7F E69 Start on level 6
10 3E0 E5F 2A2 + 060 E6F D5E + 000 C7F E69 Start on level 7
Fantasy Zone is a trademark of Sega.

Fatal Fury Special(tm) Game
1 03C 38B E6E Faster timer
2 00C 38B E6E Infinite time
3 21C 75E 91D + 10C 71E 195 + 04C 73C 3B8 Start rounds with 10 seconds
4 21C 75E 91D + 20C 71E 195 + 04C 73C 3B8 Start rounds with 20 seconds
5 21C 75E 91D + 30C 71E 195 + 04C 73C 3B8 Start rounds with 30 seconds
6 21C 75E 91D + 40C 71E 195 + 04C 73C 3B8 Start rounds with 40 seconds
7 21C 75E 91D + 50C 71E 195 + 04C 73C 3B8 Start rounds with 50 seconds
8 12C 24E E6B Both players start with 1/4 energy
9 20C 24E E6B Both players start with 1/2 energy
10 2DC 24E E6B Both players start with 3/4 energy
11 118 109 E61 Only take damage from some projectile special moves
12 003 814 D5A Terry's throw does very little damage
13 773 814 D5A Terry's throw kills
14 005 59D F7A Terry's standing punch doesn't do damage
15 775 59D F7A Terry's standing puch kills
16 005 61D C4A Terry's standing kick doesn't do damage
17 775 61D C4A Terry's standing kick kills
18 005 71D F72 Terry's crouching kick doesn't do damage
19 775 71D F72 Terry's crouching kick kills
Fatal Fury Special is a trademark of SNK.

G-LOC Air Battle Game
1 002 E5E E6E Infinite missiles
2 050 16E EFE Each enemy target counts as 5
3 080 16E EFE Each enemy target counts as 8
4 0A0 16E EFE Each enemy target counts as 10
5 C3F 80A A21 Turn on code to complete a level
G-LOC Air Battle is a trademark of Sega of America, Inc.

George Foreman's K.O. Boxing(tm) Game
1 21C 04C 2A2 Infinite superpunches
2 602 CEE E68 Both boxers start with 3/4 energy
3 402 CEE E68 Both boxers start with 1/2 energy
4 202 CEE E68 Both boxers start with 1/4 energy
5 000 BED 19E Infinite ring timer
6 02F 59E E66 2-min. rounds
7 04F 59E E66 4-min. rounds
8 06F 59E E66 6-min. rounds
George Foreman's K.O. Boxing is a trademark of Acclaim Entertainment, Inc.

Global Gladiators(tm) Game
1 219 82B 6E2 Infinite timer
2 0A2 88B F76 Start with 10 min.
3 062 88B F76 Start with 6 min.
4 042 88B F76 Start with 4 min.
5 022 88B F76 Start with 2 min.
6 05F ACD E6E Each M logo counts as 5
7 03F ACD E6E Each M logo counts as 3
8 012 51E F7E Start with 1 life
9 052 51E F7E Start with 5 lives
10 0A2 51E F7E Start 10 lives
11 002 08E A29 Infinite lives
Global Gladiators is a trademark of Virgin.

GP Rider(tm) Game
1 215 2CC 4C2 + 022 5EC E69 0 to max speed instantly
2 00B C1C 3BE Infinite time
3 AF6 2CE 08F Always rank first in qualifying race
GP Rider is a trademark of SEGA.

Halley Wars(tm) Game
1 00F F2E 19E Infinite lives
2 00F E1E 19E Keep power-ups after dying
3 014 43F E66 Start with 1 life
4 054 43F E66 Start with 5 lives
5 074 43F E66 Start with 7 lives
6 3EF 5DF 082 + 04F 5EF C43 + 00F 5FF E69 Collect 1 gun power-up and get max
7 3EF 72F 082 + 03F 73F C4F + 00F 74F E69 Collect 1 thrust and get max manuverability
Halley Wars is a trademark of Taito Corp.

The Incredible Crash Dummies(tm) Game
1 01C-40F-F7E Start with 1 life instead of 5
2 03C-40F-F7E Start with 3 lives
3 07C-40F-F7E Start with 7 lives
4 09C-40F-F7E Start with 1 lives
5 00F-45F-19E Infinite lives
6 403-69E-6EB Start with 40 seconds on day 1 instead of 60
7 803-69E-6EB Start with 80 seconds on day 1
8 993-69E-6EB Start with 99 seconds on day 1
9 205-FFE-E6B Start with 20 seconds on day 2 instead of 40
10 605-FFE-E6B Start with 60 seconds on day 2
11 995-FFE-E6B Start with 99 seconds on day 2
12 009-7AD-E6E Infinite time (must switch off at end of day)
13 3EC-29F-082 + 01C-2AF-E62 + 00C-2BF-E69 Start on day 2
14 3EC-29F-082 + 00C-2BF-E69 Start on day 3
15 3EC-29F-082 + 03C-2AF-E62 + 00C-2BF-E69 Start on day 4
16 3EC-29F-082 + 04C-2AF-E62 + 00C-2BF-E69 Start on day 5
The Incredible Crash Dummies is a trademark of Tyco Industries, Inc.

Indiana Jones and the Last Crusade(tm) Game
1 041 42F F72 Start with 5 lives
2 081 42F F72 Start with 9 lives
3 0A1 42F F72 Start with 11 lives
4 002 9FF 3BE Infinite lives
5 002 839 19E Infinite whips
6 00A 3EE 3BE Infinite time--switch off codes at end of level to go on
Indiana Jones and the Last Crusade is a trademark of Lucasfilm Ltd.

The Itchy & Scratchy Game(tm) Game
1 002-76F-B30 Start with 4 lives and 4 continues
2 012-72F-F7A Start with 1 life
3 072-72F-F7A Start with 7 lives
4 092-72F-F7A Start with 9 lives
5 0F2-72F-F7A Start with 15 lives
6 3EE-3D5-B31 + 01E-3E5-F7E Start with very little energy on your first life
7 3AA-CAB-2A2 Infinite energy
8 3E9-14E-4CA + 3E5-54C-4CA Almost Invincible
9 3A2-E2B-2A2 Infinite lives
Itchy & Scratchy are trademarks of Twentieth Century Fox Film Corporation.

James Pond 2(tm) Game
1 015-C7F-E66 Start 1st game with 1 life
2 055-C7F-E66 Start 1st game with 5 lives
3 095-C7F-E66 Start 1st game with 9 lives
4 01F-3FB-801 Infinite lives
5 015-CCF-E66 Start 1st life with 1 energy
6 055-CCF-E66 Start 1st life with 5 energy
7 095-CCF-E66 Start 1st life with 9 energy
8 017-36F-E66 Start rest of lives with 1 energy
9 057-36F-E66 Start rest of lives with 5 energy
10 097-36F-E66 Start rest of lives with 9 energy
11 01E-30C-801 Immunity to spikes
12 FF5-D2F-E6A Invincibility, and also one touch from you
kills baddies
13 025-94F-F7A Start with 1 continue
14 055-94F-F7A Start with 4 continues
15 095-94F-F7A Start with 8 continues
16 005-D8F-801 Infinite continues

Joe Montana Football(tm) Game (Version A)
NOTE: THERE ARE 2 VERSIONS OF THIS GAME. IF THE ñVERSION Aî
CODES DON'T WORK ON YOUR GAME, THEN TRY THE ñVERSION Bî
CODES (BELOW)
1 01B B4F FEE 1st quarter lasts 1 min.
2 02B B4F FEE 1st quarter lasts 2 min.
3 06B B4F FEE 1st quarter lasts 6 min.
4 001 A9F E6E Infinite time
5 00E E3E 19A Always 1st down--turn code off when computer has ball
6 02E E5E FEE Only have 1 down to get 1st down
7 03E E5E FEE Only have 2 downs to get 1st down
8 04E E5E FEE Only have 3 downs to get 1st down
9 06E E5E FEE Have 5 downs to get 1st down
10 B9B A22 + 001 CDB 3B7 No scoring--turn off codes when you want to score
Joe Montana Football is a trademark of Sega of America, Inc.

Joe Montana Football(tm) Game (Version B)
NOTE: THERE ARE 2 VERSIONS OF THIS GAME. IF THE ñVERSION Bî
CODES DON'T WORK ON YOUR GAME, THEN TRY THE ñVERSION Aî
CODES (ABOVE)
1 01B BAF F7E 1st quarter lasts 1 min.
2 02B BAF F7E 1st quarter lasts 2 min.
3 06B BAF F7E 1st quarter lasts 6 min.
4 001 A6F E6E Infinite time
*=Can switch on/off
5 00E EFE 19A *Always 1st down
6 02E F1E F7E Only have 1 down to get 1st down
7 03E F1E F7E Only have 2 downs to get 1st down
8 04E F1E F7E Only have 3 downs to get 1st down
9 06E F1E F7E Have 5 downs to get 1st down
10 001 C8B A22 + 001 DCB 3B7 *No scoring
Joe Montana Football is a trademark of Sega of America, Inc.

Jurassic Park(tm) Game
Arcade Stage Codes:
1 01A 11B E66 Start with 1 energy point
2 02A 11B E66 Start with 2 energy points
3 05A 11B E66 Start with 5 energy points
4 09A 11B E66 Start with 9 energy points
5 AF6 E68 19A One hit by an enemy is fatal
6 3A6 E78 2A2 Invincibility
Action Stage Codes:
7 01E 2EB E66 Start with 1 life--1st game
only
8 02E 2EB E66 Start with 2 lives--1st game
only
9 05E 2EB E66 Start with 5 lives--1st game
only
10 09E 2EB E66 Start with 9 lives--1st game
only
Pteranodon Level Codes:
11 012 509 E62 Hit enemies 1x and they run
away
12 052 509 E62 Hit enemies 5x and they run
away
13 092 509 E62 Hit enemies 9x and they run
away
14 05E 679 E66 Start with 5 lives on continue
15 01E 679 E66 Start with 1 life on continue
16 09E 679 E66 Start with 9 lives on continue
17 C98 26D 19D Invincibility--action stage only
18 01E 2EB E66 + 01E 11B E66 Start first game with 1 life
and 1 continue
19 05E 2EB E66 + 05E 11B E66 Start first game with 5
lives and 5 continues
20 09E 2EB E66 + 09E 11B E66 Start first game with 9
lives and 9 continues
21 3AC B49 2A2 Infinite lives
22 00E 739 E69 Infinite continues
23 AF8 22D A20 1 touch by an enemy is fatal
Jurassic Park is a trademark of Universal City Studios, Inc. & Amblin
Entertainment, Inc.

KLAX(tm) Game
1 003 28C 19A Unlimited dropped tiles
2 197 3CD E6E Start on wave 25, 30 or 35
3 327 3CD E6E Start on wave 50, 55 or 60
4 637 3CD E6E Start on wave 99--don't choose 104 or 109
5 008 72D 193 Rand-omizes goal for completing each wave
KLAX is a trademark of Atari Games.

Krusty's Fun House(tm) Game
1 028 52D E66 Start with 2 lives
2 058 52D E66 Start with 5 lives
3 098 52D E66 Start with 9 lives
4 21F 215 19D Infinite lives
5 008 5E5 C42 Infinite energy
6 078 87D C4E Start with 7 pies
7 0B8 87D C4E Start with 11 pies
8 0F8 87D C4E Start with 15 pies
9 21C 134 19D Infinite pies
Krusty's Fun House is a trademark of Twentieth Century Fox Film Corporation.

Land of Illusion starring Mickey Mouse(tm) Game
1 02F 31D E66 Start with 3 lives
2 04F 31D E66 Start with 5 lives
3 06F 31D E66 Start with 7 lives
4 08F 31D E66 Start with 9 lives
5 0AF 31D E66 Start with 11 lives
6 009 FAD E6E Infinite lives
7 002 4CE E6E Infinite time--turn codes off at end of each level to go on
8 00C 337 E69 Infinite energy
Land of Illusion starring Mickey Mouse is a trademark of Sega of America, Inc.

Last Action Hero(tm) Game
1 031 20F E6E Start on scene 3
2 051 20F E6E Start on scene 5
3 071 20F E6E Start on scene 7
4 011 25F E66 Start with 1 life
5 051 25F E66 Start with 5 lives
6 091 25F E66 Start with 9 lives
7 011 2AF F76 Start with 1 heart
8 051 2AF F76 Start with 5 heart
9 091 2AF F76 Start with 9 heart
10 A1 F3F 2A2 Infinite lives
11 AFE 9CF 19E Collect 1 token to get fire extinguisher
12 3A1 B1F 2A2 Infinite timer

Lemmings(tm) Game
1 00D 34D 19E Infinite use of all types of lemmings
2 009 FFF 3BE Infinite time--counter still counts down--turn codes off to complete level
3 3E8 57C 082 + 3E8 59C 805 + 648 5AC E64 1 lemming equals 100 (you can nuke the rest of them if you want)
Lemmings is a trademark of Psygnosis Limited.

The Lion King(tm) Game
CODES 1-6: ONLY WORK ON THE LION PRINCE DIFFICULTY LEVEL
1 017 B98 E66 Start with 1 life
2 057 B98 E66 Start with 5 lives
3 097 B98 E66 Start with 9 lives
4 027 BB8 C4A Start with 1/2 of a Circle of Life
5 047 BB8 C4A Start with 1 Circle of life
6 007 BB8 C4A Start with no Circles of Life
7 3A6 439 2A2 Get hit and become Invisible
8 0F6 639 7FB Flash less after getting hit
9 FF6 639 7FB Flash longer after getting hit
10 3A9 9E9 2A2 Ladybugs don't restore any energy
11 3A6 88C 2A2 Infinite lives
12 3E5 B5A 4CA Invisible
13 3E7 73B 7F4 + 3D7 76B A27 + 327 77B 082 Invincible
The Lion King and related names are trademarks of The Walt Disney Company.

The Lucky Dime Caper starring Donald Duck(tm) Game
1 047 B1F E66 Start with 4 lives
2 067 B1F E66 Start with 6 lives
3 087 B1F E66 Start with 8 lives
4 000 93D E69 Infinite lives
*=Don't pick up stars, ignore counter
5 047 E0E E6E *Start with 5 energy units
6 067 E0E E6E *Start with 7 energy units
7 087 E0E E6E *Start with 9 energy units
8 21C 04E 91D Infinite energy
9 219 B3E 91D After Donald loses 1 energy unit he is invincible
The Lucky Dime Caper starring Donald Duck and related names are trademarks
of The Walt Disney Company


codes for Gamegear (A thru D)

codes for gamegear (E thru L)

codes for gamegear (M thru R)

codes for gamegear (S & T)

codes for gamegear (U thru Z)




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